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But I feel like another level or 2 would surprise everyone and once you make the levels people will most likely go to the level and try to defeat it. Level infinity was very unpredictable for me as well were the changing crystals. I have a few ideas to make the game better. This review isn’t going to explain the problem with levels and crystals though. I bought that special pack that’s $1.99 and me and my friends redid levels till I got to level infinity. Smash hit has been a game that I’m good at for a while.
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Starting on 14 add a crystal that is 15 balls and then add one in level 17 that has 20 thank you and I can’t wait to have this update I will share on YT And it will become popular
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Once you do that add some extra/new crystals to levels 13-♾️. Maybe add some levels up to 20 to give s extra challenge before infinity. Add some extra levels and more additions to the infinity part because this entire game has been the exact same every time since 2016. Add more crystals and slow the stages down so more people will come into the game and come race the fathom of the game. With even 2,033 balls you can only get threw 27 stages without dying. please add extra balls to each of the rooms in endless mode otherwise it will be impossible to get to 50k in mediocre. I started back in 2016 and when I first went into infinity I only lasted about 2 rooms. The other one comes with 1-20 crystals which is good but we need that in everyother room. And 1 of those rooms only come with 1-3 crystals. Only 2 of the 4 rooms give crystals at this rate. I can go in there with 300 balls and get threw the first 5 levels with breeze it’s just the rooms. I start in infinity with 2,033 balls and even that isn’t enough. The amount of balls in the infinity part is so small that even I can’t get to far. The only texture that is used is tile.This game is really good but there is one issue. It can be installed by adding the app to the iTunes library and syncing it to an older iPhone (5 or lower) or an iPhone with iOS 10 or lower. This version of Smash Hit does not use segments it uses mgObstacle and build commands to make the room architecture.Ī download for this version is available for iOS on.
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Here is a list:Īn asterisk (*) indicates that this room is used in levels 1, 2, or 3 and will be loaded in game. Rooms are 24 seconds long in this version of Smash Hit.
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